I'm a 3d Artist offering work on Characters, Props, Environment, Rigs and more!
Hey! Check out what stuff I had worked on before!
https://www.behance.net/Tanweerx86
Hire me for Projects!
I’m open to full or part-time remote contracts. My main focus is as a Technical Character Art, covering modeling, sculpting, rigging, grooms, physics simulation (clothes, hairs, rig logic), and specializing in Custom Metahumans. Additionally I also assist with props, environment art, shaders and procedural content generation.
My main tools include Unreal Engine 5, Blender, ZBrush, Substance Painter and Marvelous Designer. And I am also adept at scripting in python, creating tools and helping establish workflows and pipelines.
Hire me for Comissions!
In need of custom 3d Assets or Characters?
(Does not include rigging)
50-200 USD
Low to semi-low poly models with textures included, delivered within a week.
300-500 USD
Moderately detailed models with textures included, delivered within 2 weeks.
600-1000 USD
Highly detailed models and Advanced Metahumans with textures included, delivered within 4 weeks.
Already have models but need them rigged to move?
$50 - For standard rigs like the UE5 Mannequin or Mixamo. (+30 usd for custom bones)
$100 - For popular rigging tools like Rigify or AutoRig Pro. (+50 usd for custom bones)
$300 and Up - For custom solutions, FK/IK/Control rigs (Blender, Maya and Unreal Engine only)
Paid + Rev-share offer for Indie Teams
I collaborate with solo devs or small teams using Unreal Engine who need reliable 3D art support without the overhead of a full-time hire. For $300/month + rev-share, I contribute ~10 hrs/week of steady development, focused on keeping your project visually and technically moving forward.My core strengths are in the 3D pipeline — characters, rigs, animations, environments, shaders, and tech setups. But I also bring supporting skills in concept design, graphic design, cinematography, and audio integration, so when small teams need one person to handle multiple creative tasks, nothing gets bottlenecked.From early concepts and prototypes to refined showcase assets, I aim to be the flexible art partner that fits the stage of your project and keeps development moving.
Click on the icons below to reach out to me!
Discord: argon_x86
Email: [email protected]